Category archives: Uncategorised
Character animation and Camera movement
the main character: faceless, first person POV of the child who is continuously jumpingAnimals and people: get surprised or confused when the camera (child) stop in front of them by eye contacts, dramatic jumps or attacking to the viewer.Insects: grasshopper, beesAnimals: chickens, crows, mouses, gulls, catsPeople: explorer, children playing on the ground, taxi chef and …
Colour and lighting
Transition from cold to warm tone. in the beginning, the colors were cold tone (mainly blue and green) with no high saturation to highlight a calm, quiet, nature daily In the middle, when it is jumping to different places starts to change some range of color (city is almost white depicting modern and tidy, dark …
Jumping analysis- author
ASIFA: International Animated Film Association, stablished in 1960 in Annecy, France. Renowed by Canadian animation Norman McLaren. “Animation is not a religion; neither is it a political movement in any sense. It remains a true contemporary art form which has been unrecognized for what it can achieve… we consider animation as a universal expression which …
Jumping animation analysis
Script writer & Director: – Osamu Tezuka Animator: – Kobayashi Junji Sound: – Kurahashi Shizuo Producer: – Matsutani Takayuki Style: – 2D cell animation, cartoon Duration: 6min 10secs Publication on 1984 Concept: – As long as the human culture is advancing, improving in technologies, it is getting unstoppable until they end up in the hell. …
Jumping analysis: scales and heights
When I was watching the animation, I observed that the jumps were animated truly realistic, then I had curiosity about the scale in the animation world, if it fit almost perfectly with the real world or if it double or half size of the reality. “A 30-story building typically ranges in height from approximately 300 …
Jumping: title of the animation
As we can observe in the animation, the title of the film is deeply connected with the main action movement which is all the time “jumping”. The presentation of the credits at the start and the end is referencing the title also, implanting the movement into the spectator’s mind. The mixture use of different camera …
Protected: FMP Press Pack
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Protected: ELEMENT 1
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Protected: VFX: 3D Collaborative
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